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Game Boy

  • CPU: Sharp LR35902 @ 4,19 MHz
  • Memory: 8 KB S-RAM
  • Sound: 2 pulse wave generators, 1 PCM 4-bit wave sample (64 4-bit samples played in 1×64 bank or 2×32 bank) channel, 1 noise generator, and one audio input from the cartridge
  • Storage: 8 MB
  • Media: Game Boy Cartridge
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